![]() CONTROLS - Make sure the size and shape of the controls of your rig are appropriate. Having a clean hierarchy also mean it easier to go back in later and make some edits if required.Ĥ. So the controls would have a group for them, the joints would have a separate group, another one for the IK handles and so on. Arrange and order them so that anyone who works with the file in the pipeline can immediately understand what they are looking at. Automation should be limited to only those areas that you know the animator would not like to go in and pose.ģ. LESS AUTOMATION - Alright now, automatic rigs are cool! But they also limit the animator from achieving certain poses with the rig. So keep it simple so your rigs can perform like they should.Ģ. ![]() KEEP IT SIMPLE - There is little need to create any fancy rigs if all that functionality would not be required.įor example, if you enable your rig to stretch infinitely that might show off your rigging capability, but if the animation doesn't require for such a stretching ability then the rig has no purpose and is rather a waste of time. ![]()
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